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Assistive Technology

Assistive technology is designed to reduce barriers to learning for students with a variety of special needs and challenges. We've put together a collection of resources that we hope will help!

Help all students reach their learning goals with this roundup of resources.

Assistive Technology: Resource Roundup

Maurice Elias gives 8 ways that schools are working to be more inclusive. Read about these ideas and see which ones could work at your school.

This article discusses how access-enhancing technology tools are not only useful for those with identified special needs; these tools can be a means of personalizing instruction for all learners.

AT and UDL work together, but do not replace each other. For a better understanding on the two, check out this illustration from Maryland Learning Links.

Maryland Learning Links

The Park Hill School District assistive technology team supports students who need a little extra help to communicate, see, work and learn in the classroom. This video follows two brothers who communicate using AT technology.

Universal Design for Learning (UDL) is a set of principles for curriculum development that give all individuals equal opportunities to learn. Learn more about UDL on the National Center for UDL website.

From voice-activated software to customized laptops, see how tech is changing the way disabled students communicate, learn, and play.

Assistive technology, including speech-generation devices and joystick technology, makes it possible for students with physical and mobility challenges to participate more fully in class and school activities.

Author Dana Reinecke discusses how technology can improve post-secondary outcomes for students with autism, increasing their access to jobs and education.

Teachers and parents from Lux Middle School, in Lincoln, Nebraska, talk about how technology can level the playing field for kids with special needs.

Sara Ring discusses how AT helps visually impaired students thrive at one Brooklyn school.

Brann, Gray, and Silver-Pacuilla discuss several of the technologies that Albano Berberi -- a blind Advanced Placement computer science student, devoted gamer, and violin prodigy -- uses throughout his day.

Berberi's Tools: Technology Can Level the Learning Field