Exploring the future of learning in all its dimensions - covering cultural and technology trends, groundbreaking research, and innovations in education. More at mindshift.kqed.org.
One Teacher Lets Students Prove They’re Trustworthy With Devices
Unplugging Computer Science to Spark Curiosity For Root Concepts
What Would a ‘Slow Education Movement’ Look Like?
What’s the Difference Between Games and Gamification? "PPerhaps the best way to think about games in education is not to automatically call everything that looks like fun a “learning game.” Lumping all digital game approaches together makes no more sense than a toddler’s inclination to call every four-legged animal a 'doggie.'"
The Poetic Dance Between Simplicity and Uncertainty in Physics
Video Games and the Future of the Textbook
Screen Time That’s Valuable For Young Kids
Could Video Games Measure Skills That Tests Can’t Capture?