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Reality is Broken, by Jane McGonigal
Twitter Psychology for Marketers
a powerful toolbox for game designers. draw a few cards and think about how they reflect on your game.
Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
Immortality: How Science Is Extending Your Life Span--and Changing The World
Persuasive Games: The Expressive Power of Videogames
Abundance: The Future Is Better Than You Think
The Know it All - so funny