I don't think I've ever felt so attached to a game character as with Fable 1. I kept staring, seeing how his face got battle scars because I wasn't fighting well enough, and his hair was growing grey from relying too much on magic. I grew sad when the townsfolk made fun out of him. But then I became a hero and everyone respected me. I also tried to be the villain and kept everyone scared of me. Say whatever about Molyneux's broken promises but Fable delivered everything I could have hoped for.
Simplicity and perfection. My childhood was spent playing videogames and reading. The times I spent playing this with my father and sisters are memories I always have with me. The soundtrack to this game also shows a lot of ingenuity on the composers (Koji Kondo) part. You had 5 channels to make audio, there wasn't a real way to play out chords and your sampling memory was super limited. Despite all that, the theme is recognized world wide. Not bad for a 20 year old game.
As Final Fantasy was arguably THE flagship series of the original PlayStation, expectations were high for Final Fantasy X, the first game in the series on then next-gen hardware. Suffice to say the game succeeded in its goal, becoming one of the best-selling/received games on its console and in its series. This could be due to aiming to "avoid many JRPG cliches" - just look at my characters section for details.