More ideas from Benjamin
This is the second part as a reference model and subdivide polygons details , I hope will be very useful...

Essential Tips Hard Surface (Small details)- Part 02

http://artforgames.com/wp-content/uploads/2014/05/ArtforGames-BevelGuideHigh2.jpg

BEVELS AND CHAMFERS (modeling) Today I found this guide to bevels . Really useful if you are starting to learn modeling. It is important to pay attention to this kind of details when modeling, it.

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This is the third part of the Polygonal Modeling Essentials series has been so successful visits in the 2 previous post.

hard_surface_3d_model_subdividir_28.jpg (850×448)

This is the third part of the Polygonal Modeling Essentials series has been so successful visits in the 2 previous post.

hard_surface_3d_model_subdividir_27.jpg (976×648)

This is the third part of the Polygonal Modeling Essentials series has been so successful visits in the 2 previous post.

hard_surface_3d_model_subdividir_26.jpg (1221×439)

This is the third part of the Polygonal Modeling Essentials series has been so successful visits in the 2 previous post.

hard_surface_3d_model_subdividir_25.jpg (1221×439)

This is the third part of the Polygonal Modeling Essentials series has been so successful visits in the 2 previous post.

hard_surface_3d_model_subdividir_22.jpg (1109×484)

This is the third part of the Polygonal Modeling Essentials series has been so successful visits in the 2 previous post.

hard_surface_3d_model_subdividir_21.jpg (1038×796)

This is the third part of the Polygonal Modeling Essentials series has been so successful visits in the 2 previous post.

hard_surface_3d_model_subdividir_25.jpg (1221×439)

This is the third part of the Polygonal Modeling Essentials series has been so successful visits in the 2 previous post.