http://www.cgsociety.org/news/article/2402/uncharted-4-the-art-of-adam-scott?edit=true

http://www.cgsociety.org/news/article/2402/uncharted-4-the-art-of-adam-scott?edit=true

Glauco Longhi`s Thread - Traditional and digital creatures / studies - Page 6

Glauco Longhi`s Thread - Traditional and digital creatures / studies - Page 6


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Cinematic model based on a concept of Johnson Ting. 3ds max and Zbrush for modeling, detailed in zbrush, rendered in vray.

Cinematic model based on a concept of Johnson Ting. 3ds max and Zbrush for modeling, detailed in zbrush, rendered in vray.

The Many, Many Faces Of Nathan Fillion

The Many, Many Faces Of Nathan Fillion

Brad Shortt is a Senior Character Artist at 343 Industries, the (current) developers of the Halo series. For Halo Brad got to play around with Nathan Fillion’s (slightly improved) video game face.

Tropical Isle, Rob Wildenburg on ArtStation at https://www.artstation.com/artwork/bD24k

Tropical Isle, Rob Wildenburg on ArtStation at https://www.artstation.com/artwork/bD24k

TURKISH COFFEE&DELIGHT by Fahredin Kosumi | Realistic | 3D | CGSociety

TURKISH COFFEE&DELIGHT by Fahredin Kosumi | Realistic | 3D | CGSociety

Mark Newnham explains the making of his amazing entry that won the 'Another Planet' competition

Mark Newnham explains the making of his amazing entry that won the 'Another Planet' competition

1927754_10205019814729740_2528300616682702480_n.jpg (658×960)

1927754_10205019814729740_2528300616682702480_n.jpg (658×960)

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