GameArtifact

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Environment Artist available for freelance work
GameArtifact
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ArtStation - The Martian, Steve Burg

Work done for "The Martian" in I did an initial pass on the habitat and rover, then worked mainly on the MAV (Mars Ascent Vehicle) Director: Ridley Scott Production Designer: Arthur Max (People have asked whether the MAV had 4 legs, or

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district

ArtStation - Thief - Watch Gates, Vincent Joyal

The Main gates of The "Watch" Located on the Populated bridge. All rights reserved -Square-Enix/Eidos Montreal.

ArtStation - Halo 5: Guardians - Industrial Generator Lamp, Erik Amezcua

The generator lamp was built around a rough proxy mesh provided for volume and scale.

ArtStation - Halo 5: Guardians - Escape from A.R.C., Erik Amezcua

ArtStation - Halo Guardians - Escape from A.

ArtStation - Halo 5: Guardians - Attack of Sanctum & Temple, Aenok Oh

ArtStation - Halo Guardians - Attack of Sanctum & Temple, Aenok Oh

Here are the two new maps coming to Halo 5 through the Ghosts of Meridian update in April, plus some tips for how to play them.

Here are the two new maps coming to Halo 5 through the Ghosts of Meridian update in April, plus some tips for how to play them.