More ideas from Jean
Real time voxel

Interactive Indirect Illumination Using Voxel Cone Tracing

Delta Voxel Cone Tracing

Delta Voxel Cone Tracing

Alex Nankervis's Stuff

Alex Nankervis's Stuff

Blender Sighting: Voxel Cone Tracing Paper Demonstration - BlenderNation

Blender Sighting: Voxel Cone Tracing Paper Demonstration - BlenderNation

Interactive Indirect Illumination Using Voxel Cone Tracing

We present a novel algorithm to compute indirect lighting in real-time that avoids costly precomputation steps and is not restricted to low frequency illumin.

This is an implementation of the Voxel Cone Tracing technique for global illumination as proposed by Crassin et al. (https://research.nvidia.com/publication/interactive-indirect-illumination-using-voxel-cone-tracing)  It lacks some of the proposed features and still has some glitches.  The source-code can be found at http://github.com/domme/VoxelConeTracing

This is an implementation of the Voxel Cone Tracing technique for global illumination as proposed by Crassin et al. (https://research.nvidia.com/publication/interactive-indirect-illumination-using-voxel-cone-tracing) It lacks some of the proposed features and still has some glitches. The source-code can be found at http://github.com/domme/VoxelConeTracing

Gamasutra - Graphics Deep Dive: Cascaded voxel cone tracing in The Tomorrow Children

Rather than a traditional forward or deferred lighting system, we created a system that lit everything by tracing cones through voxels, explains James