Digital Doubles

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Los Angeles, CA  ·  We offer a large variety of 3D Scan Data for educational use and studio projects. Our Scans range from Actors, Athletes, Models, Entertainers, Seniors, etc...
Digital Doubles
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Stevston89 - hey man thanks again for the crits, I fixed the eye in the image below I was having a little trouble figuring out the edge loop there cause of the mask but hopefully i figured it out Gloriousczar - hey man thanks alot, Hopefully the changes I made to the eye below is the right fix, and Ya that varga tutorials helpful thx for the link.

Stevston89 - hey man thanks again for the crits, I fixed the eye in the image below I was having a little trouble figuring out the edge loop there cause of the mask but hopefully i figured it out Gloriousczar - hey man thanks alot, Hopefully the changes I made to the eye below is the right fix, and Ya that varga tutorials helpful thx for the link.

Resultado de imagen de 3d reference photo texture

Learn all the tips & tricks for using Autodesk Max, Maya, Flame, Maya LT & Stingray.

Head Orth

Looking for ctisizms on my initial topology.

Sergi Caballer - Melquiades

Melquiades was a Character modeling, UV's & FacialShapes modeling work done at Kandor Graphics for the movie 'Justin and the Knights of Valour'.

Sergi Caballer - As de Bastos

As de Bastos was a Character modeling, UV's & FacialShapes modeling work done at Kandor Graphics for the movie 'Justin and the Knights of Valour'.

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3d Animation, Wireframe, Uv Mapping, Face Mapping, Character Modeling, Zbrush, Polygon Modeling, 3ds Max Tutorials, Low Poly, Human Body, Tights, Character Design, Armors, Modeling, Faces, Anatomy, Draw, Wire Mesh Screen