Doucette Ed

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With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. All they need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0.

Coding computer programs is one of the most valuable skills for anyone to have. Written for children with little to no coding experience, "Coding Games in Scratch" guides children through building platform games, puzzles, racers, and action games.

What do programs tell computers to do? And how are they written? Programs are instructions that computers follow. Learn about different programming languages, coding rules and bugs, and how to solve problems. Once you know the basics about computer programming, use the link in this book to go online and try out your new skills!

What do programs tell computers to do? And how are they written? Programs are instructions that computers follow. Learn about different programming languages, coding rules and bugs, and how to solve problems. Once you know the basics about computer programming, use the link in this book to go online and try out your new skills!

n addition to tips and interviews from industry professionals, So, You Want to Be a Coder? includes inspiring stories from kids who are working with code right now, plus activities, a glossary, and helpful resources to put you on the path to a fun and rewarding career with computer code today!

Cover image for So, you want to be a coder? : the ultimate guide to a career in programming, video game creation, robotics, and more!

A basic introduction to computers, coding, and programming for savvy young readers. Although illustrated with juvenile cartoons, graphs and charts require elementary math beyond arithmetic and the content can be fairly advanced. Still, the authors clearly define important terms and concepts

A basic introduction to computers, coding, and programming for savvy young readers. Although illustrated with juvenile cartoons, graphs and charts require elementary math beyond arithmetic and the content can be fairly advanced. Still, the authors clearly define important terms and concepts

is book is for educators who see all of their students as creative thinkers and active contributors to tomorrow's innovations. It differentiates between computing, computer science, computational thinking, programming, and coding; while showing how everyday tasks - like reading sheet music, solving a crossword or Sudoku puzzle, knitting, and other activities - are actually examples of computational thinking.

Computational thinking and coding for every student: The teacher's getting-started guide. by Jane Krauss & Kiki Prottsman

No-Fear Coding shows K-5 educators how to bring coding into their curriculum by embedding computational thinking skills into activities for every content area. At the same time, embedding these skills helps students prepare for coding in the middle grades as they build their knowledge.

No-Fear Coding shows K-5 educators how to bring coding into their curriculum by embedding computational thinking skills into activities for every content area. At the same time, embedding these skills helps students prepare for coding in the middle grades as they build their knowledge.

It is packed with a range of inspirational ideas for the cross-curricular teaching of coding, from demystifying algebra in maths, to teaching music, to designing digital storytelling, as well as an insight into the global movement of free coding clubs for young people such as CoderDojo and Girls Learning Code

It is packed with a range of inspirational ideas for the cross-curricular teaching of coding, from demystifying algebra in maths, to teaching music, to designing digital storytelling, as well as an insight into the global movement of free coding clubs for young people such as CoderDojo and Girls Learning Code

Coding as a Playground is the first book to focus on how young children (ages 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills.

Coding as a Playground is the first book to focus on how young children (ages 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills.

northern lights

northern lights

The first edition of this bestseller was featured in The New York Times and The Boston Globe for its groundbreaking research on the positive effects of art education on student learning across the curriculum.

The first edition of this bestseller was featured in The New York Times and The Boston Globe for its groundbreaking research on the positive effects of art education on student learning across the curriculum.

Learn how to think critically about the design of things you want to make. Readers will learn to analyze the efficiency of their plans, while still feeling encouraged to push forward with new ideas.

Learn how to think critically about the design of things you want to make. Readers will learn to analyze the efficiency of their plans, while still feeling encouraged to push forward with new ideas.