https://s-media-cache-ak0.pinimg.com/originals/2f/a6/e2/2fa6e2147eeffcbb9819aa84edb4cd49.gif

https://s-media-cache-ak0.pinimg.com/originals/2f/a6/e2/2fa6e2147eeffcbb9819aa84edb4cd49.gif

I Like It Wild And Blue...Always On Earth And Beyond !... http://samissomarspace.wordpress.com

I Like It Wild And Blue...Always On Earth And Beyond !... http://samissomarspace.wordpress.com

My project for fxphd's HOU212 course. What I wanted from the effect was a force field forming from particles thrown from the character's hand and the idea was that when the character stomps on the rune the spell is activated. After the spell is over the rune disappears.   I didn't have any major technical issues during this project, it was mostly an exercise on designing an effect. But what I had trouble with was choosing the background/environment for this project, so I ended up with four…

My project for fxphd's HOU212 course. What I wanted from the effect was a force field forming from particles thrown from the character's hand and the idea was that when the character stomps on the rune the spell is activated. After the spell is over the rune disappears. I didn't have any major technical issues during this project, it was mostly an exercise on designing an effect. But what I had trouble with was choosing the background/environment for this project, so I ended up with four…

遊技機的インパクトエフェクト - YouTube

遊技機的インパクトエフェクト - YouTube

My WIP Thread for this challenge -> http://www.polycount.com/forum/showthread.php?t=141766  I work on Houdini for the rigid body, Realflow for the water and FumeFx…

My WIP Thread for this challenge -> http://www.polycount.com/forum/showthread.php?t=141766 I work on Houdini for the rigid body, Realflow for the water and FumeFx…

Pinterest
Search