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This is a super-immersive, amazing idea to get a whole community involved in a book! The Toronto Public Library held an alternate reality game to get people involved with Fahrenheit 451 - click through to read how! "Toronto Public Library Enters Alternate Reality (Gaming)" -- Library Journal

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Alternate Reality Games in the Classroom – ProfHacker - Blogs - The Chronicle of Higher Education

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make-an-alternate-reality-game by Jane McGonigal via Slideshare

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The Source; a STEM-based alternate reality game being developed by University of Chicago (Chicago Summer of Learning)

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from Scoop.it

Down the Rabbit Hole: How To Turn Your Class into an Alternate Reality Game

Down the Alternate Reality Rabbit Hole

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If you're feeling ambitious, an ARG (Alternate Reality Game) might be something to try. It is a way of incorporating a large variety of media into a single program (including--maybe especially--social media). This particular website is more ARG news-oriented, so I would recommend taking a look at the resources compiled for NJLA in 2011 (which will, of course, turn up in a quick Google search for "NJLA 2011 ARG").

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Transmedia Storytelling and Alternate Reality Games

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Alternative Reality Games (ARGs) as Mobile Learning

from Scoop.it

United Colonies ARG [Educational Alternate Reality Game]

United Colonies ARG [Educational Alternate Reality Game] | Transmedia-mexico

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Alternate reality games offer several educational advantages related to Web literacy and gaming. The collaborative nature of gameplay encourages teamwork and interpersonal skills, both for face-to-face and distance groups. ARGs teach a strong skepticism of digital information, based on the foundations of gameplay in puzzles and close examination of courses.

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