It is my honor to involved in the famous action role-playing video game - Dark Souls III, and created several NPCs & enemies from modeling to texture back in year Every brief/concept art we received really surprised me as it was so cool yet
Colossal skeleton boss enemy that I created for Dark Souls III back in year It was a great experience and yet challenging as it is extremely huge in scale. And I'm sure a lot of you guys are frustrating to take him down in the game.
We are pleased to announce Geccos latest statue line from the mega hit action RPG Dark Souls III! First up they have Souls of Cinder the main visual of Dark Souls III recreated as a polystone statue. This gigantic boss enemy was thoroughly supervised by the design team of FromSoftware to be a whopping 42 cm tall statue in spite of its 1/6 scale. The chainmail of the prototype was woven and produced in the same way as real armor just at a much smaller scale. The detailed texture is…
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