This is a story about Doom 3's source code and how beautiful it is. Yes, beautiful. Allow me to explain.

This is a story about Doom 3's source code and how beautiful it is. Yes, beautiful. Allow me to explain.

The Exceptional Beauty of Doom 3's Source Code

The Exceptional Beauty of Doom 3's Source Code

On November 23, 2011 id Software maintained the tradition and released the source code of their previous engine. This time is was the turn of idTech4 which powered Prey, Quake 4 and of course Doom 3. Within hours the GitHub repository was forked more than 400 times and people started to look at the game internal mechanisms/port the engine on other platforms. I also jumped on it and promptly completed the Mac OS X Intel version which John Carmack kindly advertised.

On November 23, 2011 id Software maintained the tradition and released the source code of their previous engine. This time is was the turn of idTech4 which powered Prey, Quake 4 and of course Doom 3. Within hours the GitHub repository was forked more than 400 times and people started to look at the game internal mechanisms/port the engine on other platforms. I also jumped on it and promptly completed the Mac OS X Intel version which John Carmack kindly advertised.

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Doom 3 BFG Edition -- $2.97 FS w/Prime at Amazon #LavaHot http://www.lavahotdeals.com/us/cheap/doom-3-bfg-edition-2-97-fs-prime/85654

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