Pinterest • The world’s catalog of ideas

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Ana M. Rodriguez shared an amazing breakdown of the production of detailed materials for games. photoshop, quixel, allegorithmic, substance, materials, zbrush, texture, shader, texturing, bioshock, bioshock the collection, castlevania, gamedev, game development, indiedev, game industry, games

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photoshop, quixel, allegorithmic, substance, materials, zbrush, texture, shader, texturing, bioshock, bioshock the collection, castlevania, gamedev, game development, indiedev, game industry, games

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photoshop, quixel, allegorithmic, substance, materials, zbrush, texture, shader, texturing, bioshock, bioshock the collection, castlevania, gamedev, game development, indiedev, game industry, games

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Inside the Video Game Industry: Game Developers Talk Abou... https://www.amazon.com/dp/0415828287/ref=cm_sw_r_pi_dp_x_CDpiybBHQCG0K