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The robots in Portal 2 (and in some extend in Portal 1) are an example of playful interaction with a bugged design. Besides delivering an incredible story, the characterdesign of the robots is amazing and in-depth but... bugged.

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GLaDOS are you ever going to let that go<<< well she did have to watch her defeat for "99999...." However long it was soooooo :/ but I still agree with you we did safe and help her in the end

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This 'Portal' Painting Makes Your Office Look Boring

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aperture science From Top: Morality, Curiosity, Memory, Rage, GLaDOS, Wheatly, Space, Rick, and Fact.

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On a more cheerful note, have a test from our good friends at Aperture Science. Unless you're from Black Mesa. Or Builder's League United. Or Reliable Excavation Demolitions. Got Valve? :P

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Agreed, if not later (quote from half-life wiki): The span of time between Portal and Portal 2 is not entirely clear. During Portal 2's opening sequence, an automated 'Courtesy Call' implies ...

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Portal 2 Inspired Lemon Grenade (With Sound!)

So you have this boss. And he's been having a rough time, I mean, he's always been kind of... volatile, but these days even his beloved secretary can't keep him

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