Unity is a fascinating company that grew from a 3-person garage stint into the world’s biggest gaming engine, used by millions of game developers.  With 45% market share, Unity is the natural choice for most indie developers.  This first every Unity infographic exhibits quick facts about the company and examines exactly how big Unity is including Unity Asset Store statistics.  We also explores the history of Unity on a timeline.  A must-see for every indie game developer! #infographic

Unity is a fascinating company that grew from a 3-person garage stint into the world’s biggest gaming engine, used by millions of game developers. With 45% market share, Unity is the natural choice for most indie developers. This first every Unity infographic exhibits quick facts about the company and examines exactly how big Unity is including Unity Asset Store statistics. We also explores the history of Unity on a timeline. A must-see for every indie game developer! #infographic

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▶ Unity Tutorial - Drag & Drop Tutorial #1 [RPGs, Card Games, uGUI] - YouTube

▶ Unity Tutorial - Drag & Drop Tutorial #1 [RPGs, Card Games, uGUI] - YouTube

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Making a Simple Game in Unity (Part 1) - Unity C# Tutorial

Making a Simple Game in Unity (Part 1) - Unity C# Tutorial

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Low Poly Stylized Castle EnvironmentModeled in 3d Studio Max 2014 and Rendered with Vray 3 .Suitable for games, mods or any real time applications. Tested in unity.The 3d model is for sale: - www.cgtrader.com -

Low Poly Stylized Castle EnvironmentModeled in 3d Studio Max 2014 and Rendered with Vray 3 .Suitable for games, mods or any real time applications. Tested in unity.The 3d model is for sale: - www.cgtrader.com -

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A closer look at the dynamic lighting system developed for Alto's Adventure, running realtime in Unity3D for iOS.  The system combines a rotating sky plane with a series of predefined colour scheme...

A closer look at the dynamic lighting system developed for Alto's Adventure, running realtime in Unity3D for iOS. The system combines a rotating sky plane with a series of predefined colour scheme...

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I made most of the low poly models. My client created some of them as well and made some edits to mine. Rendered in real-time in unity5.

I made most of the low poly models. My client created some of them as well and made some edits to mine. Rendered in real-time in unity5.

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This is a PBR albedo calibration chart for Unity's metallic workflow.

This is a PBR albedo calibration chart for Unity's metallic workflow.

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