I don't know why but my fave is the god of horizons :-P The art of the Theros block gods

The art of the Theros block gods

【游戏美术素材】俄罗斯手游《石器大冒险》可爱Q版UI素材/场景元素/房屋/地表

游戏美术素材/ui素材/可爱q版场景元素/房屋 地表【石器大冒险】

【游戏美术素材】俄罗斯手游《石器大冒险》可爱Q版UI素材/场景元素/房屋/地表

Tree village house forest elf | Create your own roleplaying game books w/ RPG Bard: www.rpgbard.com | Pathfinder PFRPG Dungeons and Dragons ADND DND OGL d20 OSR OSRIC Warhammer 40000 40k Fantasy Roleplay WFRP Star Wars Exalted World of Darkness Dragon Age Iron Kingdoms Fate Core System Savage Worlds Shadowrun Dungeon Crawl Classics DCC Call of Cthulhu CoC Basic Role Playing BRP Traveller Battletech The One Ring TOR fantasy science fiction horror

Tree village house forest elf | Create your own roleplaying game books w/ RPG Bard: www.rpgbard.com | Pathfinder PFRPG Dungeons and Dragons ADND DND OGL d20 OSR OSRIC Warhammer 40000 40k Fantasy Roleplay WFRP Star Wars Exalted World of Darkness Dragon Age Iron Kingdoms Fate Core System Savage Worlds Shadowrun Dungeon Crawl Classics DCC Call of Cthulhu CoC Basic Role Playing BRP Traveller Battletech The One Ring TOR fantasy science fiction horror

Clément De Ruyter: Irregular flat polygonal organic shapes painted on top of each, creating abstract patterns on these conceptual environments. They boast plenty of details but manage to keep a hierarchy fairly orderly, with some being more important than others, while the use of analogous colours helps make the images feel consistent. The whole thing feels like a dream, a mix of mystical, magical and fantasy, in an abstract way.

Clément De Ruyter: Irregular flat polygonal organic shapes painted on top of each, creating abstract patterns on these conceptual environments. They boast plenty of details but manage to keep a hierarchy fairly orderly, with some being more important than others, while the use of analogous colours helps make the images feel consistent. The whole thing feels like a dream, a mix of mystical, magical and fantasy, in an abstract way.

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