Operation P.E.A.C.E.

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Operation P.E.A.C.E. (Practical and Entertaining Adventure for Conflict-resolution and English-teaching) is the „codename” of the Innovation Camp aimed at implementing gamification and developing “serious games” on the topic of teaching English through conflict resolution and peace building. The Camp is supervised by the American Councils for International Education (www.americancouncils.md) and organized in cooperation with and Academia Nicolae Dumitrescu (www.and.md).

MEGA
The second edition of Operation P. brought the alfa versions of online games. Peace Building, Conflict Resolution, Teaching English, Online Games, Innovation, Two By Two, Bring It On, Entertaining, Education

The second edition of Operation P. E. A. C. E. brought the alfa versions of online games.

Second day of "Operation P. Workshops organized by American Councils Moldova, MEGA, and GirlsGoIT: Let's talk about Gamification and how to use it for creating positive impact in the world. Peace Building, Workshop Organization, Moldova, Conflict Resolution, Let Them Talk, Teaching English, Innovation, Positivity, Entertaining

Second day of "Operation P.E.A.C.E. 2.0" Workshops organized by American Councils Moldova, MEGA, and GirlsGoIT: Let's talk about Gamification and how to use it for creating positive impact in the world.

Operation P. a social game development workshop and hackathon organized by American Councils Moldova, MEGA, and GirlsGoIT in Moldova. Here girls develop on-line versions of board games on conflict resolution. Peace Building, Social Games, Moldova, Conflict Resolution, Teaching English, Board Games, Workshop, Organization, Entertaining

Operation P.E.A.C.E. 2.0: a social game development workshop and hackathon organized by American Councils Moldova, MEGA, and GirlsGoIT in Moldova. Here girls develop on-line versions of board games on conflict resolution.

MEGA and AND delivering workshop on gamification for conflict resolution and presenting board games developed within the project "Operation P. Peace Building, Conflict Resolution, Teaching English, Board Games, Innovation, Workshop, Education, American, Atelier

MEGA and AND delivering workshop on gamification for conflict resolution and presenting board games developed within the project "Operation P.E.A.C.E.".

"Hidden Treasure" - one of the board games developed as part of the project "Operation P. Peace Building, Conflict Resolution, Teaching English, Board Games, Innovation, Entertaining, Education, Projects, Log Projects

"Hidden Treasure" - one of the board games developed as part of the project "Operation P.E.A.C.E.".

"The Inquisitive Snake" - one of the board games developed as part of the project "Operation P. Peace Building, Conflict Resolution, Teaching English, Board Games, Snake, Entertaining, Projects, Log Projects, Snakes

"The Inquisitive Snake" - one of the board games developed as part of the project "Operation P.E.A.C.E.".

"New World" - one of the board games developed as part of the project "Operation P. Peace Building, Conflict Resolution, Teaching English, Board Games, Entertaining, Education, Projects, Log Projects, Teaching

"New World" - one of the board games developed as part of the project "Operation P.E.A.C.E.".

Teachers, participants, and now also game developers. Peace Building, Conflict Resolution, Teaching English, Four Square, Innovation, Teacher, Education, Game, Venison

Vadul lui Vodă

Teachers, participants, and now also game developers.

Looks like MEGA Game, doesn't it? Well, the game "New World" was surely inspired by it. Peace Building, Conflict Resolution, Teaching English, Education, Inspired, Game, Venison, Games, Teaching

Vadul lui Vodă

Looks like MEGA Game, doesn't it? Well, the game "New World" was surely inspired by it.