Belle's Cottage , Rafael Chies on ArtStation at https://www.artstation.com/artwork/lbdG5?utm_campaign=digest&utm_medium=email&utm_source=email_digest_mailer

Belle's Cottage Art by Rafael Chies Rafael Chies is a Lookdev and Environment/Prop Artist from Fl

ArtStation - The Witcher 3: Blood and Wine, Mark Foreman

A substance for generating a rock face covered in plant growth. Everything was made in substance designer, apart from the variation with the ARTStation logo, for which I created a height-map in Photoshop.

ArtStation - The Witcher 3 Architectural Material, Jacek Maj

Witcher 3 Blood and Wine architectural materials and textures. I've designed a multitexture architectural material for Witcher 3 Blood and Wine Expansion. Initially it was designed for the Kaer Morhen castle. I've made textures for Kaer Morhen

ArtStation - The Witcher 3 Architectural Material, Jacek Maj

Witcher 3 Blood and Wine architectural materials and textures. I've designed a multitexture architectural material for Witcher 3 Blood and Wine Expansion. Initially it was designed for the Kaer Morhen castle. I've made textures for Kaer Morhen

ArtStation - The Witcher 3: Wild Hunt, Mark Foreman

ArtStation - The Witcher Wild Hunt, Mark Foreman

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Kacper Niepokólczycki

ArtStation - The Witcher Wild Hunt - Blood and Wine, Kacper Niepokólczycki

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