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Houdini Ocean for 3ds Max Hot4MAX (Houdini Ocean Toolkit for 3ds Max) is a modifier plugin simulating ocean waves. This project is based on work from Drew Whitehouse implementation of the Jerry Tessendorf paper, Simulating Ocean Water.

Houdini Ocean for 3ds Max Hot4MAX (Houdini Ocean Toolkit for 3ds Max) is a modifier plugin simulating ocean waves. This project is based on work from Drew Whitehouse implementation of the Jerry Tessendorf paper, Simulating Ocean Water.

Wave Generator | ScriptSpot

Wave Generator | ScriptSpot

3ds Max | Scripts | ScriptSpot

3ds Max | Scripts | ScriptSpot

Spliner Spliner is a tool for flatten splins on one axis and conform the spline on mesh. The script is working on a copy of the selected shape so you can always tweak your base shape and run the script.

Spliner Spliner is a tool for flatten splins on one axis and conform the spline on mesh. The script is working on a copy of the selected shape so you can always tweak your base shape and run the script.

3ds Max – Creating Water Simulation Tutorial

3ds Max – Creating Water Simulation Tutorial

Create Vray Camera from Perspective View

Create Vray Camera from Perspective View

3DS Max Cloud tests | Finger Industries tech

3DS Max Cloud tests

3DS Max Cloud tests | Finger Industries tech

Houdini Ocean Toolkit for 3dsmax

Houdini Ocean Toolkit for 3dsmax

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