When a kid is doing what he/she is supposed to be doing and I catch him/her, that student then gets to sign his/her name in a box. At the end of the day, I roll a dice for the letter and the number. The student gets a reward....Behavior Management & teaches coordinate points
Bingo Behavior - when kids are caught being good they write their name somewhere on the BINGO chart. At the end of the day roll the dice and the names on that square get a prize. Bonus die has colors on it for when the class is super good - roll it and everyone on that color gets a prize. Erase and start again the next day.
Students have to write in a log every time they do not turn in their homework on time and explain themselves. This helps teachers keep track of how many times the same student does not do his/her homework, makes students think about why they did not do their homework, and establishes accountability.
Class Credit Cards Pinner wrote: I have used these credit cards successfully in 2nd through 6th grades. It is a very motivating reward system which gives students real life math practice. The cards are only good for the owner, so stealing is discouraged.
Stop the Interrupting! Blurt Alert cards-This freebie consists of 3 different sets of "blurt alert" cards. The basic premise: each time a student interrupts you or blurts out, hand them a card and keep talking. There are a number of ways to incorporate this into your existing classroom management system, or to use as a Tier 1 or Tier 2 intervention. Pinned by SOS Inc. Resources @sostherapy.