The Gamification of Education Infographic Gamification [n]: the use of game design elements in non-game contexts. Gamification has tremendous potential in the education space. How can we use it to deliver truly meaningful experiences to students? Let us know what you think in the comments. INFOGRAPHIC
Does America Have the Right Stuff? STEM Education and Finding More Pete Conrads A stronger focus on science, technology, engineering, and math (STEM) education is the key to our country’s future. How can we improve STEM education in America right now? Let us know your ideas in the comments. INFOGRAPHIC
CodeHS has everything you need to teach CS in your high school or start learning at home. We've been teaching at Stanford for the last 3 years, and we're creating the best possible online learning experience inspired by our work there. Thousands of students choose CodeHS as the best way to start programming.
reinforces the fact that our online reputations provide a lot of consideration for potential employers who screen us as potential job candidates. The short but clever video featured in the article also reminds us that the digital footprint is very real and very telling.”