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This is a collab between me and Martin Holmberg for the Polycount Throne Room contest! Rendered in real time on the Unreal Engine 4. The backstory is the following: "Our environment takes place in ...

This is a collab between me and Martin Holmberg for the Polycount Throne Room contest! Rendered in real time on the Unreal Engine 4. The backstory is the following: "Our environment takes place in ...

I've been working on this for a very long time mainly because I've started drawing it without the necessary skills, but over time, I've managed to complete it. It is supposed to be a part of a cine...

I've been working on this for a very long time mainly because I've started drawing it without the necessary skills, but over time, I've managed to complete it. It is supposed to be a part of a cine...

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