SUNO - SUNO is a card game (for families and schools) in which players build new and different math sentences using a card from their own hand and a shared card.The objective of the game is to be the first player to get rid of all of “Your Cards” – and when you do you will have shutout your opponents and achieved SUNO.
Monsters vs Robots - This award-winning game* was born out of a desire to have a fun card game to play with my 5 year old daughter at home, and while teaching in the junior classes at my school. I wanted to go beyond 'snap', and play something a little more 'immersive' that had sound mathematical concepts and offered solid reinforcement of number facts and recognition, while looking professional enough that would ignite some interest.
Chrono Cards WWI - Designed by the University of Southern California Game Innovation Lab, Chrono Scouts and Fact Fuse were created to teach middle and high school students about the causes of WWI through practicing historical thinking. With Chrono Scouts on one side of the deck and Fact Fuse on the other, teachers and enthusiasts have two ways to explore this critical moment in history.
Japanese: The Game - Travel Expansion. Vocabulary and Grammar for Traveling to Japan 36 cards that will not only teach you vocabulary and grammar you'll need, but also give you a fin way to practice them and get comfortable thinking in Japanese.
Word Master - Building words is no game… it has a technique… One must train for years, entering sacred arenas known as "Skool," overcome strange letters, sneaky sounds and dreadful combinations and yet never reach the highest degree of the craft!
Fraction Line Up: Ordering Fractions Game
“Battle Royale” is a card game for student pairs that helps reinforce what you’ve taught them about action verbs and linking verbs. It covers common linking verbs (are, appear, seem), sensory linking verbs (smell, feel, look), and less common linking verbs (grow, remain). It covers a wide range of action verbs including: put, get, throw, steal, insult, jump, find, pummel, use, smack, apologize, and stub, to name a few.
State Master - Learn basic facts about the 50 U.S. states playing this fun, easy-to-learn card game! State Master is simple to learn, easy to set up, requires little space, can be played in as little as 10 minutes, and keeps all players engaged throughout as everyone plays in every round (i.e., no waiting your turn!).
Glory - GLORY is a dynamic educational board game that combines elements of deck-building, Trivial Pursuit, role-playing and real-time strategy games.
Go Figure! - Combine numbers and words for a fun game experience. Using the numbered cards, create equations. Get more points for larger numbers and more complex equations. Then the rest of the players develop a unique word problem using the equation. See if you can get the Magic Letter!
WHAT’S YOUR GAME PLAN? is a brainstorming game that works by the power of group collaboration. Your task is to enhance a traditional lesson (or game idea) with the mechanics of popular board games in only 20 minutes. Whether you have to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. If you’re an educator, this game teaches you how to integrate educational games into your classroom. (Designed by a College Professor)
Books About the Roman Empire for Kids
Is your Child fascinated by History?
Zero sumZ was created by three north american research scientists, Alejandro, Jon, and Mathieu, in the US and Canada so that they could bring the game to kid's science camps, to their friends, and to their families. They decided to make it publicly available so that everyone could enjoy Zero sumZ.
Complex Mechanics: 9 Gamed-Up Teaching Approaches
Read-Aloud Plays: Ancient World 8 Short Plays for Building Fluency, Vocabulary, and Content Area Knowledge ebook for only a dollar