Tim Schafer, game designer, works include Monkey Island (I-II), Full Throttle, Grim Fandango, Psychonauts, etc. talks about his experience in applying to the game industry back in the day and about other stuff.
A Chuck Peddle interview. Chuck invented a lot of stuff at MOS Technologies and at Commodore. Expert in microprocessing, he was the father of personal computing as we know it and designer of the first commercially successful PC, the Commodore PET. He had to fight in that project against Jack Tramiel's calculator background from actually convincing him that calculators were in the past to fighting against putting calculator-grade chiclet keyboards on the computer.
Al Lowe (or as liked to dub him as a kid: All Love) talking about the creation of games at Sierra and the transition from keyboard-type games to point-and-click games ... and a lot of other things. Al created Leisure Suit Larry and Freddy Pharcas the Frontier Pharmacist. And he's also a jazzman; he did not only program and write LSL, but he also composed the tune for it. The most important word I learned from his games was 'prophylactic'.