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The Animator´s Checklist | GLOSSARY or the most used terms in 3D animation

The Animator´s Checklist | FORCES or What are forces to be taken into account in animation?

The Animator´s Checklist | “PATEGO” or The magic word to create a good shot

This model shows very well laid-out topology, and it overall seems well proportioned. This would be the kind of density I would probably go for for retopologizing a human(oid) character.

A little animation to help those new animator's. The keyframe stages and speed influence of the graph editor. This is the key to make even your more simple animation to become alive.

1 hour retopo

1 hour retopo by Henning Sanden. This was a 1 hour modeling session I did to test drive some of the retopo features in modo 701. Not perfect by any means, but a fun exercise.