Explore This Video, 3d Animation, and more!

In this compilation, I was responsible for all animation for the Death character. I was not responsible for Dante's animation, except for the Death Grab mini-game where he's holding Dante up by the neck. In that specific sequence, I was responsible for all animation (Death, Dante, and the camera). Disclaimer: This video is only meant to showcase my contributions to the game. It is not intended for commercial purposes whatsoever.

In this compilation, I was responsible for all animation for the Death character. I was not responsible for Dante's animation, except for the Death Grab mini-game…

In this video, I was responsible for all animation on both characters and the camera.  Disclaimer:  This video is only meant to showcase my contributions to the game.  It is not intended for commercial purposes whatsoever.

In this video, I was responsible for all animation on both characters and the camera. Disclaimer: This video is only meant to showcase my contributions to the game. It is not intended for commercial purposes whatsoever.

An impression of some of the work i did on Horizon Zero Dawn. Enjoy :)

An impression on some of the animation work i did on horizon zero dawn. Horizon Zero Dawn is a trademark of…

1920x1080 px High Resolution Wallpapers = Halo 5: Guardians wallpaper by Mertie Edwards for  - TW.com

A sample of my work from Halo 5 Guardians. I was responsible for creating all intro/outro in-game cinematics for the multiplayer maps and a few animations in the…

Example of good Variety

This is "Demo Reel" by Yair Gutierrez on Vimeo, the home for high quality videos and the people who love them.

Reel showcasing animations I did for Tom Clancy's The Division.    Shot breakdown:  - Character selection.  - Running unarmed.  - Out of combat position for all weapons.  - Primary to secondary weapon and sidearm transitions.  - Aiming position for all weapons.  - Aiming transitions.  - Pump action and bolt action animation for shotguns and sniper rifles.  - Gear and weapon inventory.  - Unique hand and finger position for all weapons.  - Emotes.

Reel showcasing animations I did for Tom Clancy's The Division. - Running unarmed. - Out of combat position for…

I'll Get to Work Right After This Sword Fight is Over

I'll Get to Work Right After This Sword Fight is Over

gif gifs anime Awesome animation fight sword Weapon weapons swords CGI Animate sword fight computer generated sword fighting sword gif sword fights can't stop watchung fighting animation sword gifs

瑞瑞 / 2015作品

Kung Fu Panda 2015 Ruirui work action + special effects!

4158464-wrath+agility.gif (480×270)

4158464-wrath+agility.gif (480×270)

Animation Reference, 3d Animation, Red Riding Hood, Body, Adventure Time, Gifs, Red Hood, Little Red, Finn Jake

An impression on some of the animation work i did on horizon zero dawn.

A small collection of my animations from Horizon Zero Dawn for Sony Playstation I was the lead animator during the 6 year development of the project, focusing…

傘殺陣コンビネーション再び 双鉤チックな使い方も慣れてきました BGM Cry Of Night(written by taroN)…

傘殺陣コンビネーション再び 双鉤チックな使い方も慣れてきました BGM Cry Of Night(written by taroN)…

小武第二课作业-二期-094-能量立场 - 游戏特效提高班(二期) - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

小武第二课作业-二期-094-能量立场 - 游戏特效提高班(二期) - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

Goofing off with Fumefx Krakatoa and a Final Render Shader.

Goofing off with Fumefx Krakatoa and a Final Render Shader.

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