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UE4, Hybrid camera with FoV 1st person camera zoom and 3rd person camera toggle (3/ 3), by HorusHeretic - Variables: (Min camera distance: 20.0, max camera distance: 320.0, Min Field of View: 30.0, Max Field of View: 90.0, Zoom Increment: 10) The string values shown in the pics are debugs so i can see where the actual camera position or field of view is and make adjustments. You should bypass them once you don't need them or make a debug bool for them.

HTML / CSS Blueprint node magic for the Blueprint API Reference. ( Now with working tooltips for the pin )

Unreal Engine Blueprint,Ue4 Blueprint Umg,Blueprint Visual,Visual Scripting