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Google Image Result for http://eu.dragonage.com/media/theworld/ostagar/concept/previews/concept-preview-2.jpg

Google Image Result for http://eu.dragonage.com/media/theworld/ostagar/concept/previews/concept-preview-2.jpg

Preview: Abzu, a game of discovery, exploration, and changing the way we see the underwater world | GameCrate

Preview: Abzu, a game of discovery, exploration, and changing the way we see the underwater world | GameCrate

Pipeline and workflow study and test on transfering data from raw photogrammetric models to tileable texture maps. Previews rendered on 3dsmax/Corona, using diffuse, normal, height and occlusion maps.

Pipeline and workflow study and test on transfering data from raw photogrammetric models to tileable texture maps. Previews rendered on 3dsmax/Corona, using diffuse, normal, height and occlusion maps.

Pipeline and workflow study and test on transfering data from raw photogrammetric models to tileable texture maps. Previews rendered on 3dsmax/Corona, using diffuse, normal, height and occlusion maps.

Pipeline and workflow study and test on transfering data from raw photogrammetric models to tileable texture maps. Previews rendered on 3dsmax/Corona, using diffuse, normal, height and occlusion maps.

Pipeline and workflow study and test on transfering data from raw photogrammetric models to tileable texture maps. Previews rendered on 3dsmax/Corona, using diffuse, normal, height and occlusion maps.

Pipeline and workflow study and test on transfering data from raw photogrammetric models to tileable texture maps. Previews rendered on 3dsmax/Corona, using diffuse, normal, height and occlusion maps.

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