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Super Kart Racing Funding campaign is finally live. http://igg.me/at/superkartracing/x/2305754

Super Kart Racing Funding campaign is finally live. http://igg.me/at/superkartracing/x/2305754

This is my pitch to the world in helping me support development of Super Kart Racing for the iOS and Android platforms. If you are unable to help in funding SPR, please help us in spreading the word about this campaign. Word of mouth can be just as valuable as financial support, and we are seeking your help. If you come across this video via You...

This is my pitch to the world in helping me support development of Super Kart Racing for the iOS and Android platforms. If you are unable to help in funding SPR, please help us in spreading the word about this campaign. Word of mouth can be just as valuable as financial support, and we are seeking your help. If you come across this video via You...

This is a tutorial where I demo a simple setup for getting paint color selection and decal selection working in your vehicle select menus. This is geared towards a racing game setup, but the same techniques will work in any game where you want to swap textures on a character or model or add decals to that model. This tutorial is in Unity 3.56 an...

This is a tutorial where I demo a simple setup for getting paint color selection and decal selection working in your vehicle select menus. This is geared towards a racing game setup, but the same techniques will work in any game where you want to swap textures on a character or model or add decals to that model. This tutorial is in Unity 3.56 an...

Apocalypse City Prop Pack, $30.00

Apocalypse City Prop Pack, $30.00

This is a tutorial where I demonstrate how to create a simple car in Maya and export it via FBX to the Unity game engine. Once inside of the Unity game engine I show you how to do a quick physics setup and how to arrange the heirarchy. After these steps you have a fully functional driving vehicle inside of the Unity game engine. The two links be...

This is a tutorial where I demonstrate how to create a simple car in Maya and export it via FBX to the Unity game engine. Once inside of the Unity game engine I show you how to do a quick physics setup and how to arrange the heirarchy. After these steps you have a fully functional driving vehicle inside of the Unity game engine. The two links be...

This is a simple set of road sections and low poly buildings. I demonstrate in this video how to place these pieces using vertex snapping in Unity to assemble a city scene. Pieces are very low poly, with sections varying in poly count from 9-40 quad polygons. These assets are ideal for your mobile projects for iOS and Android. Here is a link to ...

This is a simple set of road sections and low poly buildings. I demonstrate in this video how to place these pieces using vertex snapping in Unity to assemble a city scene. Pieces are very low poly, with sections varying in poly count from 9-40 quad polygons. These assets are ideal for your mobile projects for iOS and Android. Here is a link to ...

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