We were so thankful for the chance to imagine a new campaign of spots for War Dragons, the 3d real-time strategy game that allows you to control an army of dragons on your mobile device. The spots feature a real life version of Ash, your war advisor in the game, as scenes made of fiery magic spring up all around her. These were a blast to create -- from the writing of the scripts, the casting, costume design, the live action shoot, all the way through the integration and animation of…

We were so thankful for the chance to imagine a new campaign of spots for War Dragons, the 3d real-time strategy game that allows you to control an army of dragons on your mobile device. The spots feature a real life version of Ash, your war advisor in the game, as scenes made of fiery magic spring up all around her. These were a blast to create -- from the writing of the scripts, the casting, costume design, the live action shoot, all the way through the integration and animation of…

A Self-Practice Project . Trying to combine liquid-like machine with human organs ,and tiny insects to be the workers that maintain the machine functional .

A Self-Practice Project . Trying to combine liquid-like machine with human organs ,and tiny insects to be the workers that maintain the machine functional .

MAGNUM TEMPTATION Making of by Onur Senturk. See the full spot here https://vimeo.com/42481160

MAGNUM TEMPTATION Making of by Onur Senturk. See the full spot here https://vimeo.com/42481160

In 2015 EMG has reached us with a task to create a commercial spot for their new mobile application Chameleon. Playing with the result a little longer ended up with an abstract motion piece where the cosmic interfaces are triggering the smoke bursts and connecting the devices with the colorful flow.  Client: EMG Creative Director: Boris Afanasyev  Postproduction: Loop Art-Director: Alex Mikhaylov Design: Alex Mikhaylov CG Supervisor: Max Chelyadnikov VFX TD: Alexey Cheprakov 3d Ani...

In 2015 EMG has reached us with a task to create a commercial spot for their new mobile application Chameleon. Playing with the result a little longer ended up with an abstract motion piece where the cosmic interfaces are triggering the smoke bursts and connecting the devices with the colorful flow. Client: EMG Creative Director: Boris Afanasyev Postproduction: Loop Art-Director: Alex Mikhaylov Design: Alex Mikhaylov CG Supervisor: Max Chelyadnikov VFX TD: Alexey Cheprakov 3d Ani...

some VFX work i created for Industrial Light & Magic for their work on Lucy  my FB page: facebook.com/MatthiasMVideos Google+: plus.google.com/+MatthiasmDe  tools: 3ds max | particle flow | Stoke MX | Krakatoa

some VFX work i created for Industrial Light & Magic for their work on Lucy my FB page: facebook.com/MatthiasMVideos Google+: plus.google.com/+MatthiasmDe tools: 3ds max | particle flow | Stoke MX | Krakatoa

The Balance is a visual representation of two opposite audio waves.  Credits:  Director: Rimantas Lukavicius VFX / Design company: KORB Sound design: Andrius Rugevicius Year of completion: 2009

The Balance is a visual representation of two opposite audio waves. Credits: Director: Rimantas Lukavicius VFX / Design company: KORB Sound design: Andrius Rugevicius Year of completion: 2009

There was ALOT of content developed working on the idents for Smashhits. Some big fumefx simulations, some big fluid simulations and lots of cloth.  This is a rapid fire presentation of just some of the stuff that did and didnt make it into the final ident designs.

There was ALOT of content developed working on the idents for Smashhits. Some big fumefx simulations, some big fluid simulations and lots of cloth. This is a rapid fire presentation of just some of the stuff that did and didnt make it into the final ident designs.

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