A game for 2 or 3 players. Each player chooses a color pencil they will use in the game. Players take turns rolling the dice, using the numbers that they rolled to draw the perimeter of a rectangle or square writing the area in the middle of the shape. Game ends when players run out of room to draw. Winner is the player who has used the largest area/most squares.
Hands on coordinate planes. Fun. Students toss two dice, form a coordinate pair and place a marker on that intersection. Students alternate turns, each trying to be the first to get four markers in a row horizontally, vertically or diagonally.