two renderings of an apartment building with swimming pool and trees on the top floor
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SimCity 2013, Eugene Wong

I art directed, defined the visual language, and oversaw the design, 3D modeling, and implementation of all the "RCI" (Residential, Commerical, Industrial) buildings for SimCity 2013 (PC). This effort encompassed over 900 unique building models and the ground textures and props around them. I worked with the very talented Frances Ngai for the internal concepts and Sperasoft in Russia for all the other concepts (note none were painted by me). 3D modeling, set dressing, and lighting was done…
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