tip 7d10 10 top 3D modeling tips Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez

tip 7d10 10 top 3D modeling tips Tip 7: Don't obsess about topology "Aside from in-game assets, don't obsess over topology unless your model is going to be rigged. This can become a huge waste of time. Many artists use ZBrush's decimation master or ZRemesher to create final assets when in a hurry. There are no topology police. Just know how to create good topology for the situations when it matters.” Alex Alvarez

foot ★ || CHARACTER DESIGN REFERENCES | キャラクターデザイン  • Find more artworks at https://www.facebook.com/CharacterDesignReferences & http://www.pinterest.com/characterdesigh and learn how to draw: #3D #rigging #animation #topology #modeling || ★

foot ★ || CHARACTER DESIGN REFERENCES | キャラクターデザイン • Find more artworks at https://www.facebook.com/CharacterDesignReferences & http://www.pinterest.com/characterdesigh and learn how to draw: #3D #rigging #animation #topology #modeling || ★

5 minute modeling - Mug by DudQuitter.deviantart.com on @deviantART

5 minute modeling - Mug by DudQuitter.deviantart.com on @deviantART

Mini Tutorial for creating details hardsurface with displacement maps in Zbrush 4 R6 by Fran Picazo

Mini Tutorial for creating details hardsurface with displacement maps in Zbrush 4 R6 by Fran Picazo

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