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2D Shape resources - Special Needs
A selection of ideas and activities focusing on 2D shape. Includes a range of printable and interactive activities that look at different aspects of 2D shape. Can be used to reinforce and enhance pupil knowledge.
Printable activity, with a 2D shape theme, suitable for workstation use. Learners sort images into big or small columns and also label the shapes to identify. Available in two, differentiated versions - version 1 has shapes of two sizes and version 2 has shapes in three sizes
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Clear cards for 8 2D shapes - circle, square, rectangle, equilateral triangle, right angled triangle, pentagon, hexagon and octagon. Each card contains information on number of sides/right angles/interior angles. Pitched at a low level but could be used as discussion starters to investigate further properties of each shape included
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I intend to make these into separate cards so that my SEN pupils can match the 3 categories. My pupils do not need to know the differences between an isosceles triangle or an equilateral triangle - therefore this is very basic. But feel free to adapt it to your needs.
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Clear cards for 16 2D shapes (no captions) with additional cards showing names of shapes. A multi-use resource - can be used for simple matching and sorting games or extended by using the included editable template to write shape descriptions and discuss shape properties.
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Symbols (c) Widgit Software 2010. Sets of cards to use with coloured shapes you will probably have already. This is an example of making add-on activity cards to extend the usefulness of standard materials. You can match the pictures, give instructions to another person to make them, count shapes to match the dice/numbers, and even master Venn and Carroll diagrams in easy stages.
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A4 pdf with seven vehicles fetured made from basic shapes. Vehicles are car, van, boat, ship, aeroplane, tractor and fire engine. Shapes are textured for a degree of realism and captions are in Sassoon Font
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A4 pdf: includes 6 animals made from common shapes and the shapes for pupils to match them up. Animals are elephant, lion, monkey, tiger, bear and zebra. Shapes have textured designs to match the animals.
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This is a card game based upon Uno but built around colours and 2D/3D shapes. The instructions are on a separate page on the resource My SEN kids love Uno, but have terrible memory recall of basic shapes. So I am hoping to use the game they love and know to reinforce the things they don't know.
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A4 pdf which includes templates of minibeasts made out of 2d shapes plus corresponding coloured shapes to match to the templates. Minibeasts includes are ladybird, butterflies, snails, dragonfly, bee and spider. Just cut and laminate to make a themed, cross curricular matching game. Template bases have captions of minibeast names in Sassoon infant font.
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A printable pdf file for 4 players. Game has 4 levels so could be used with a wide selection of pupils by just choosing the bits you want: shape-shape, shape-photo object, shape-name and shape to description. Clear picture, Sassoon Infant font throughout.
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Make pictures from common shapes. Can pupils make shapes bigger and smaller to represent... a caterpillar's legs, windows on a house or bus, apples, etc? What shapes and sizes do they need to represent a block of flats, a house, a lorry? Can they make a face with shapes?
Use shapes to make patterns. Ask pupils to make a pattern using, eg, just triangles. What did they do to make their pattern? Are all their triangles the same size? Can they make a pattern with bigger and smaller triangles
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Make a familiar object using shapes. Use the language of shape, position and number while discussing with pupils how to make the picture. How many shapes is the house made up of? The rocket uses a rectangle - can you see anything in the classroom that is a rectangle shape? The rocket is going to fly to a planet - what shape would you use for that?
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A very simple introductory colouring activity.Choose colours to copy the images or make up your own.
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Label the shapes with their names and attributes. Make labels for the shapes e.g. 4 sides, red. Pupils can use the labels given and also type in their own descriptions. Next, decide on criteria and sort them into groups. Ask pupils 'will all of the shapes fit into your groups? Tell me which ones will have to be left out.' 'Choose yellow for one group and a shape for the other... will any shape fit into both groups? Where would you put it?'
Listen to the shape properties described, then grab the right shapes from the river. Follow the instructions to rescue shapes from the river. Pupils can then rotate the shapes to slot them together on the river bank.
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Move the magnifying glass around to discover the hidden shape. Can pupils work out which shape is hidden, by looking at only a tiny section of it at a time? 'What does this corner tell you?', 'Which shape could it definitely NOT be?' A great opportunity to discuss shape properties.
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Guess the name of the shape as the curtain opens. Have a race to see who can guess all 6 shapes first! Great for discussing shape properties.
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Compare shapes and describe their differences. Compare two shapes using the comments listed, pressing pos/neg to get opposite statements. The orange "tester" panel is handy for focusing on one shape; rotating it while looking for right angles and lines of symmetry. Can any of the remaining shapes be matched up with the two original shapes? If so, put them in the same window - start with one statement in each window to make this exercise easier.