wangxiaoyu-Never Be Slaves, Xiaoyu Wang on ArtStation at https://www.artstation.com/artwork/3brr2

wangxiaoyu-Never Be Slaves, Xiaoyu Wang on ArtStation at https://www.artstation.com/artwork/3brr2

http://www.zbrushcentral.com/showthread.php?193350-Rengar-Riot-Polycount-Art-contest-entry

http://www.zbrushcentral.com/showthread.php?193350-Rengar-Riot-Polycount-Art-contest-entry

Polycount Forum - View Single Post - [Riot Art Contest] - Sejuani

Polycount Forum - View Single Post - [Riot Art Contest] - Sejuani

Made for Guerrilla - Sony Computer Entertainment. Here are some steps I used to create one of the ISA Infantry ICE head variants. Starting with ZBrush at the top and ending with a real-time mesh at the bottom. This head would be combined with the ISA Infantry Base Body.

Made for Guerrilla - Sony Computer Entertainment. Here are some steps I used to create one of the ISA Infantry ICE head variants. Starting with ZBrush at the top and ending with a real-time mesh at the bottom. This head would be combined with the ISA Infantry Base Body.

Zbrush T-shirt sculpture for personal 3D sketchbook. It was awesome to experiment with the workflow between MD2 and Zbrush.Took me approximately 5 hours, MD2 really helped to speed up the creation of the base mesh.

Zbrush T-shirt sculpture for personal 3D sketchbook. It was awesome to experiment with the workflow between MD2 and Zbrush.Took me approximately 5 hours, MD2 really helped to speed up the creation of the base mesh.

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