More ideas from Jua
ArtStation - Uncharted 4 Environments, Adam Littledale

I'm very proud to have been able to work on Uncharted 4 from the beginning look development stages, to the final release. I was responsible for modeling, asset placement, scene composition and assembly. Here are a some examples of environments I contribut

https://80.lv/articles/achieving-70s-sci-fi-look-in-unreal/

artist Christoffer Radsby did a super detailed breakdown of the 'Beyond The Horizon' scene, talking about sky dome, modeling, and choice of colors.

ArtStation - The craftsman's shop of magic props, ROOM 8 STUDIO

It hurts like hell? The craftsman's shop of gold scrolls. The maester, Kventin, knows the proper one. Just few eye-pits, two monstera leaves, just pintch of beetles. The poison for an arrow is ready.